Dungeons

Accuracy, Damage, Range 11,4,{x} Wooden Sword 3,3,{M,M]
 * Accuracy: Must equal or beat it on d20 to hit, anything below it misses
 * 11 is 50% miss
 * 6 is 25% miss
 * 1 is 0% miss
 * 20 is 95% miss
 * If Lvl is multiple of 5 (eg. 5, 10, 15) it decreases by 1 (min 1)
 * Damage: Base amount of HP lost off of opponent
 * Each Level it increases by ceil(Lvl * 0.25)
 * Range: Ranges the weapon works in
 * {F} Far Front
 * {M} Mid Front
 * {N} Near Front
 * (A) At
 * [N] Near Back
 * [M] Mid Back
 * [F] Far Back
 * {x} is any range in front
 * F is either far back
 * {F,N} is Far front to Near front
 * {M,M] is Mid front to Mid Back
 * (A, F] is At to Far Back
 * F/M is any far or mid

Wooden Bow 5,2,F/M

Wooden Hammer 11,7,{M,M]

Scroll of Vocode 5 MP Black Scroll of Peanut Butter 5 MP Black Scroll of Sick Dance Moves 5 MP Grey  Time 
 * Target cannot speak unless someone else is speaking, or if the environment is noisy. Regular combat does not count as noisy.
 * Target has +4 accuracy, -2 damage, -2 speed, and is covered in Peanut Butter. Water, air, or fire will remove this.
 * Target has -1 speed, double damage when in {N,N], and +5 defense.

 Telekinesis 

 Land 

 Water 

 Air 

 Lightning 

 Strength 

 Fire 

 Intelligence 

 Gravity 

 Life 

 Evil 

 Illusion